GILBERT KINER – CEO & President
Graduate of audiovisual techniques, Gilbert Kiner is one of the pioneers of the special effects world in France. He began his career in the 80’s as an editor for Canal Plus. He then worked as special effects director at Mikros Image, where he developed the first special effects department, Medialab Technology and Mainstreet. For these studios, he supervised a number of commercials and feature films (Farinelli, Les Anges gardiens, Assassins, and others). He has spent a total of twenty years besides some of the greatest directors: Alain Resnais, Jean-Paul Goude, Jean-Baptiste Mondino, Mathieu Kassovitz, Bruno Dumont, Claire Denis, and Peter Greenaway to name a few. In 2004 he created ArtFx in order to share his passion and knowledge. He also co-founded and is an active member of the Network of Animation Film Schools (RECA).
MARTINE CHARVIEZ – Co-founder & Administrative and Financial Director
After studying marketing and advertising, Martine Charviez began in commercial advertising before going into the audiovisual sector. First in charge of post-production at Mikros Image, next for the Image Group, and then she was director of production for the M6 channel. She joined the Tribu studio in 2000, specializing in image creation and motion capture. Associate founder of ArtFX School, she is currently serving as Administrative and Financial Director and Business Manager.
JOAN DA SILVA – Managing director
Joan Da Silva was previously the director LISAA, a Paris-based school of animation and video games. In 1997, he founded the creative studio Artepict, a pioneer organization in animation and online video games. He then worked for the major players in the gaming industry, notably as a Producer for Ubisoft before becoming the Creative Director of the Finnish publisher Rovio, the creator of Angry Birds. Convinced that creative teams must constantly strive for innovation, he joined the French-Japanese group, SoftBank Robotics, in 2014 to manage their content and designs.
CARINE POUSSOU – Education Director
After studying Fine Arts and cultural project management, Carine Poussou began her audiovisual career at GTC Numérique. This experience allowed her to build detailed knowledge about film production. She was then charged with VFX production at Def2Shoot and Éclair studios, and collaborated on several feature films, like OSS 117: Le Caire, nid d’espions and La Môme. She also worked as a director of production at a publicity firm.
Marc Sellier – Business & Development Director
After training in business and technology, Marc Sellier began his career at an IT publisher for the promotion of client/server technologies. For 18 years, he will hold various positions in professional educational services, participate in the commercial development of the continuing education centre and promote the first e-learning solutions. Until 2010 he held the position of Education Manager and manages the 1st European campus dedicated to SYBASE SAP solutions. He then decided to go to Canada, where he worked to supporting French entrepreneurs who wanted to establish subsidiaries in Quebec, develop a new market, and build strategies and action plans in this new territory. In 2016, he became Director General of the RUBIKA School in Montreal, managed the arrival and deployment of the new campus, worked to obtain the status of private college for the issuance of a Canadian diploma with the Ministry of Education, facilitating the registration of international students and the recognition of the first private college in Quebec.
CYRIL GEORGIN – Chief Operating Officer
Cyril Georgin began his career in the audiovisual sector by being a cameraman/ editor and then director on multi-camera live events. Then, he held the position of Director of an auditorium focused on new technologies. In 2007, he became the Director of Corporate & Institutional Relations at ISART DIGITAL and co-founded the RECA, of which he took the chair, from 2016 to 2017. Today, as Chief Operating Officer at ArtFX, he accompanies the deployment of the school’s new sites and projects.
At the same time, he is developing workplace wellness tools for students and the team.
Pierre-Henry LAPORTERIE – Head of ARTFX Lille – La Plaine Images Campus
With an artistic training in Fine Arts, Pierre-Henry Laporterie began his career in video games at Ubisoft and Étranges libellule between 1998 and 2005. For 7 years, he has worked in several positions (3D graphic designer, 2D designer and Artistic Director) on AAA projects. Between 2005 and 2019, his career continued in the animated feature film where he participated in various projects including «L’illusionniste» by Sylvain Chomet. The film was nominated for the Oscars and won a Caesar in 2011. In parallel, Pierre-Henry has the desire to transmit and intervenes for nearly 10 years in animation schools. In 2014, he became Coordinator of the ECV Paris Animation Curriculum and, between 2014 and 2020, Head of the ECV Lille Animation Curriculum.
Dominique Pochat – Head of Villa ARTFX Paris
Producer, director and trainer, Dominique Pochat began his career as a programmer analyst before becoming, in 1983, a 3D infographist at SOGITEC, the first French company to create 3D images. After several years as a freelance, in 1990 he joined Mikros Image where he created and manages the «3D SFX» service and works as a SFX director for advertising, cinema and television with Jean Paul Goude, Emir Kusturica, Alain Resnai, Jean-Christophe Averty, Peter Greenaway… Since 1995, he has once again been freelancing, in particular within his company and his 2D/3D studio Purple Productions (2000-2011), where he produces and directs commercials, clips, animated short films and institutional films. Between 2014 and 2017, he produced and directed for David Guetta (Warner Music) 10 clips and an animation film for the artist’s «Unity Tour». He has also taught in graphic art schools such as Penningen and Intuit Lab.
Agathe Turlotte – Head of Admissions
After studying History and Management, Agathe worked in various domains for 12 years: international groups, start-ups, cultural, robotics and technological environments. Recognized for her curiosity, exuberance and adaptability, she joins ArtFX to manage the admissions process. In collaboration with the Communications & Education departments, she effectively responds to the demands of future students and the administrative team!
Luc Pourrinet – Head of Graduate Program and Film Studies
Born in 1960 in Paris. After finishing his history bachelor’s degree, he starts his professional career in medias from 1981 to 1990 as a host / journalist, program director and then in charge of production. In 1990, he works in the music industry. In 1995, he creates a training company specialised in the communication industry. In 1998, he goes back in the radio industry. In 2000, he joins the film laboratory ARANE as development manager then deputy general director. There, he supervised the post-production of more than 280 feature films. In 2009, he graduates from ESSEC business school with an executive master in companies’ management. From 2011 to 2013 he is development director at TITRA FILM then VIDEOMAGE. In 2014, he creates his own company SOS POSTPROD and becomes post-production director. Between 2000 and 2012, he has been a member of diverse assistance commissions to feature films and writing, in the Ile de France Region and at the CNC. From December 2016 to October 2019, he was technical director at the FEMIS. Today, he works as Cinema Program Director at ArtFX.
BRICE MAURIN – Video Game Program Manager & Supervisor
A graduate of video game creation from Supinfogame, Brice Maurin has worked on different video game projects for Ubisoft, Cyanide and KTM Advance studios. Alongside his activities as independent game designer, he taught project management. Passionate about video games, martial arts and teaching, he helps students traverse pragmatic, playful and atypical experiences.
Gaëtan Blaise-Cazalet – Technical Director Program Manager
Gaëtan Blaise-Cazalet graduated from an engineering school in computer & data sciences. He worked as a developer, software designer and project manager in the traditional computer and the online video game industries. He then worked as a freelancer for mobile gaming studios and communications companies, as well as virtual and augmented reality projects for major accounts. In his free time, he develops independent games, gives lectures and hosts a podcast where he explains the technical aspects of his job to the general public. Convinced that computing is a simple thing when it is explained correctly, he joined ArtFX as the head of the programming team, where he works daily to help the ArtFX community understand and love coding.
FRANCK BASSET – Head of Undergraduate Education Program & Cinematography Teacher
After beginning a career in applied arts, Frank Basset studied digital design at L’Ecole Européenne Supérieure de l’Image (EESI). Today, he teaches drawing, graphic design and science-fiction cinema. Passionate about the language of cinematography, he is also a novelist.
MARJA MACCOTTA – Production Manager of Graduation Projects
A video editing graduate from Insas (Brussels), Marja worked as a film editor before moving into production at Scope Pictures. Her encounter with Mikros then led her to visual effects. She learned about VFX coordinating while working on the film “KINGS”. Then, at Benuts in Brussels, she refined her skills during the production of fifteen feature-length movies and documentary films. Following that, she became a Line Producer and supported the development and production of music videos and tour videos for artists like Stromae, Bigflo & Oli, Shakira, NTM, etc. through Benuts About Music. She joined ArtFX school in September 2018 as production coordinator and project development teacher.
FLORENCE GUY – Head of Artistic Studies & Anatomy and Sculpture Teacher
Completely self-taught, Florence Guy began her sculpting career at a very early age. She has participated in a number of exhibits and has created many art pieces for public collectives, associations and private individuals. She has received various awards and has commemorative sculptures in France and Germany. After she obtained her fine arts degree, she started teaching and leading sculpting, painting and drawing workshops in for the public and associations.
Françoise baranger – Deputy Head of ARTFX Lille Pedagogy – La Plaine Images Campus
After studying cinema and foraying into the production side with multiple experiences, Françoise Baranger flourished in the field of education but always in the audiovisual sector. After more than ten years spent at ENS Louis-Lumière, she joined ARTFX at the start of the 2020 academic year as deputy head of pedagogy.
MARIE NAUDIN – Student and Alumni Services Manager
After studies in project management and management, Marie worked for several years as an administrative manager in Paris. With a wealth of experience in project management but also in socio-professional integration, Marie is now in charge at ARTFX of accompanying and monitoring students from the start of their training to their professional integration.
Sophie Jeudy – Deputy Head of Pedagogy
After studying cinema and audiovisual, Sophie spent around 15 years on filming assignments, from documentaries to fiction, including institutional films and short films (as Assistant Director, Script Manager, Casting, Production Manager). She worked in production in various dubbing studios, then to image and sound post production in a laboratory. She spent 2 years as Assistant to the Technical Direction of La Fémis. At ArtFX, Sophie is in charge of preparing the teachers’ work in collaboration with the pedagogical direction and the coordinators of the various courses and she supervises the educational monitoring of students.
Solenn Gratien – Student services administrator
Mélodie Dericquebourg – Student Services Administration Assistant ARTFX PLAINE IMAGES
During her studies, Mélodie worked in different fields which brought her to work in the field of cinema. She joined the ARTFX’s team to be in charge of schooling.
Carmine Renard – Student Services Assistant Villa ARTFX Paris
After studying History of Art, Carmine Renard specialised in Cultural History of Cinema. She graduated from the Sorbonne in 2020 with a research Master’s degree, tackling the notion of ritual in experimental cinema. She is passionate about exploring hybrid forms of creation and artistic distribution. Carmine has worked in coordination of events, as well as in film programming, including at the Center des Arts in Enghien-les-Bains. She joined the Villa ARTFX Paris at the beginning of the 2020 academic year as student services administrator.
HUGO BONNAffé – Marketing & Digital Communications Manager
After studying communications, Hugo Bonnaffé began his career in advertising agencies before joining OVHcloud in 2012. Copywriter then editorial manager, he contributed to develop the reputation of the cloud computing European leader through the production of print and web content. In 2018, he set up his own business and collaborated with several startups in the world of new technologies. He has also worked as a copywriter for several communication agencies and has published at Slate.fr, Usbek&Rica or Socialter as a freelance journalist.
Marine Charny – Communications Manager
After studies in Information / Communication and Strategy of Cultural Development, Marine worked for the Irish Cultural Centre (the equivalent of French Institut) in Paris for over 4 years. She was in charge of national and international communications for this structure and she developed the cinema program and various cultural events such as screenings, meetings, festivals, open-air cinema screenings that were scheduled regularly. Then, she turned towards video production in an agency named Walter Films, which works with the major luxury houses worldwide. Since August 2019, she has been Margot Geoffroy’s maternity replacement in the Communications office.
Alice Vaisse – Communications Assistant
Alice graduated in June 2019 with an Information and Communications degree from Paul Valéry University in Montpellier. Since September 2019, she has been doing a work-study contract between the University of Paul Valéry and ArtFX school to prepare for a Masters degree in Digital Communications. In this way, she is developing and enriching her skills while advancing the development of ArtFX communications.
DANIELLE HARRELL – International Relations Manager
A graduate of the University of Potsdam (SUNY), Danielle Harrell is a native English speaking American who has lived and worked in Boston, Massachusetts and Los Angeles, California, as a teacher, arts administrator, musician and professional fundraiser. Since 2010, Danielle has been teaching English as a Second Language (ESL) courses at ARTFX that provide students with a variety of techniques to improve their written and verbal communication skills. Thanks to her administrative and fundraising experiences, she is at ease managing a wide variety of professional relationships, handling confidential information, and leading local and long-distance group voyages. Danielle has a naturally insatiable curiosity, and working with people in and around the VFX field affords her the opportunity to explore the infinite world of possibilities within reality – and beyond.
Carole Maccotta – International Class Coordinator and Teacher
Carole Maccotta is returning from New York, USA where she spent 15 years doing research and teaching cultural history, in particular the history of performance through a postcolonial angle. She is passionate about artistic hybridity and the intercultural, and she has presented and published several articles on this topic, in France and the United States. She also taught French for foreigners for many years, in Australia and in the US. She was a Dean of education at an international student program before joining ARTFX. She has a MA to teach French language and culture to foreigners (FLE) from Université Paul Valery in Montpellier and a PhD in literature/cultural studies from University of North Carolina – Chapel Hill (USA).
Rémi SOUBEYRAN – Project Manager
After studying law and geopolitics in several universities in France and abroad (Montpellier, Rome, Lyon and Nice) and after a stint at the French Embassy in Italy, Rémi headed towards the field of management of cultural projects after a year of study between the University of Venice and ESCP Europe. Rémi then worked as a project manager for a cultural route of the Council of Europe, for a cultural engineering agency, and for an editor of collections management software. Very interested in the higher education sector, Rémi joined ArtFX to take charge of the management of projects that accompany school life (back to school, open days, juries, etc.).
Béatrice Léotard – Accounting Manager
VALENTIN DROUET – Supervisor, Filming and Audiovisual Equipment
Trained in the visual arts and staging at the ESEC in Paris, then on the sets of many films, commercials and music videos, Valentin manages the audiovisual equipment at ArtFX and trains students around the professional way to use these tools. He also oversees the management of film sets, green screen backgrounds, photo studios, and works closely with students during their final year in the preparation of their graduation projects.
AXEL AÏXA – IT Manager
After specializing in networks and telecommunications at Montpellier II University, Axel trained in new technologies while working in various public and private structures such as Orange, Pôle Emploi or the Research Institute for Development. In charge of IT support for ArtFX, he ensures the proper functioning of the infrastructure and supports the students as well as the teaching and administrative team in their use of the many tools made available by the school.
ADRIEN BERJOAN – IT Assistant
Benjamin Euzet – Facilities Manager
Antoine Boyer Chammard – Facilities & IT Manager ARTFX LILLE – LA PLAINE IMAGES CAMPUS
MATHIEU ARCÉ – Compositing and 3D Teacher & Graduation Project Supervisor
Graduate from ArtFX in 2008, Mathieu started working during his last year of studies for Movematchers (a subcontractor of Mikros Image and Dubois studios) as a Tracking artist. He worked on the film projects Faubourg 36, La chambre des morts, music videos for Madonna or Justin Timberlake, commercials, etc. After his graduation, he was hired at Forêt Bleue as a Flame Graphic Designer and semi-generalist (3D/Compo/Tracking), then as a VFX supervisor and graphic designer. In 2013, he created an satellite studio for Forêt Bleue in Montpellier and worked on, among other things, the feature film Minuscule. In 2014, he founded Phantom Studio with two associates, including another former ArtFX student, David Rousseau. The studio offers mainly architectural visualization and some VFX. Since 2016, he has been freelancing and producing VFX via Blast Production.
Fred Audouard – Level design teacher
After finishing a Master’s degree in Performing Arts, Computer Graphics and Webdesign training, Fred Audouard graduated as a media designer & multimedia writer from the University of Montpellier. He has been working in the video game industry since 2005. He was a Level Designer for UbiPicture, the precursor Ubisoft, from 2006 to 2012. He collaborated on projects such as Rayman versus Raving Rabbids, Rabbits Go Home, ZombieU, etc. In 2013, he joined JD Studio in Montpellier where he held the position of Lead Designer for more than 3 years. Since July 2016, he has been working at Moonycat Entertainment as a Game Designer and Level Designer. At ArtFX, he teaches Level Design to students in the Video Game section.
Clement Bigot – Artistic Development
A graduate of Arts Décoratifs from Paris, in recent years Clément has been associated with the world of performing arts and audiovisual animation. It was through his work on the show ROBOT! by choreographer Blanca Li that he experimented with humanoid robot animation. He then joined Softbank Robotics in Paris as a robot animator before becoming an Interaction Designer. After three years of moving between France and Japan, animating the Japanese robot Pepper, he spent three years in California as Content Director for the American branch of Softbank Robotics. He now writes interactive scripts for the company Realcast, designing virtual tours and didactic experiences in mixed-reality environments (HoloLens). In charge of Creative Development, Clément joined the ArtFX team in 2019 to share his passion for the unexpected and his love of creative disciplines.
JOANA BOULAY – Artistic Development Teacher
Joana Boulay started drawing at a very young age. After studying applied arts and cinema, she turned her focus towards professional makeup techniques. She then specialized in the art of special effects makeup and applied her knowledge and know-how on projects based in France and abroad. Simultaneously, she conducted workshops in many schools on the theme of cinema, radio and cooperative games. At ArtFX, Joana teaches artistic development, the principle of color as a medium, the study of figure and perspective drawing and offers lectures on the theme of makeup special effects.
LAURENT BRU – Storyboard Teacher & Graduation Project Supervisor
Trained at CNBDI in Angoulème, Laurent Bru specialized early on in animation and live-action filming. For nearly fifteen years the strokes of his pencil have been used in pre-production studios like Futurikon, 2 minutes, Sip animation, Téléimages kids, Cyber Group studios, Dupuis audiovisual, etc. He also intermittently teaches, in private and public institutions, that well organized scenography leads to better results.
SANDRINE CALVET – Photography teacher
Passionate about visual art, Sandrine Calvet is an audiovisual graduate. She is self taught and trained in acting, photography and coaching techniques. She began her career as a photographer in photo reporting events and as a self-portraitist, but also as a model for a hundred artists. Today she freelances as a photographer, performer and speaking coach. His favorite fields are: photo essays, portraitures, staging and authored work.
Eric Delacour – 3D, compositing & Graduation Project Supervisor
With his initial training in fine arts, nothing foreshadowed his 20+ year journey within the CGI world. Self-taught, he began working as a 2D / 3D graphic designer in 1993, then as a 3D artist with Maya in 1999 at Antefilms, mainly on children’s projects (Funky Cops series, Code Lyoko, Teletoon and Cartoon Network, etc.). He then joined 3D studio in Paris, and decided to leave France for Asia in 2004. He worked for 12 years in Asia as a 3D / VFX supervisor on multiple international film projects (Wong Kar-wai, Jackie Chan, etc. ), commercials (Lego and Disney), music videos, etc. Still passionate about images, he maintains his connection to his initial studies through fine art photography.
JÉRÔME DURAUD – 2D, 3D and Rigging Teacher & Graduation Project Supervisor
Trained in visual arts and then traditional animation, Jérôme Duraud has worked as an Animator, Character Animator and Animation Supervisor in a number of studios: Def2shoot, Sparx Animation Studios, Action Synthèse, 737 Shaker (Espagne) and Oniria Pictures (Luxembourg). During his 12 or so years of professional experience, he has collaborated on the creation of several feature length animation films (Yonayona Pengin, Renart the Fox, Mickey’s Twice Upon a Christmas), as well as a TV series (Le Manège enchanté), short films, web series, advertisements, music videos, etc.
CECE HELGESEN – English teacher
Since her arrival in Europe from New York City in 2002, Cece has been a teacher of English, using over 10 years of experience as a production and promotion director in the US to develop courses focused on developing creativity and sensorial expression, professional skills and understanding of anglophone culture and history and their impact on cinema. Cece holds a bachelor’s in French and a master’s in Urban Planning from the University of Michigan and has worked in the fields of high-tech, concert production and urban design.
Florian Girardot – VFX and Compositing Teacher & Graduation Project Supervisor
ANDERS LAZARET – Visual Development Teacher & Graduation Project Supervisor
Self-taught, Anders Lazaret is an illustrator and polymath. He works on editorial illustrations, concept art, book and CD illustrations, etc. He is also the author of comic books published by Mythos Comics (USA). His influences: Andreas, Alberto Breccia and Bill Sienkiewicz.
Manuel Martin – 3D and Game Art Teacher & Video Game Graduation Project Supervisor
After studying Game Art, Manuel specialized in 3D character production. During a stint in Montpellier studios, he worked at Ubisoft as Level Artist and for The Game Bakers as a 3D Character Artist. By joining ArtFX in 2018, he discovered his love for teaching 3D graphics dedicated to video games. He focuses on the transmission of his passion, the versatility of Game Art, the development of educational tools and a regular update on production techniques.
Mathieu Rondet – FX Houdini Teacher & Graduation Project Supervisor
Mathieu Rondet has worked for the past 13 years as a VFX artist for the marketing, movie and game cinematic industries in many studios including Mac Guff, Mikros image, Digital District, Mathematic, Ubisoft, Wizz/FIX studio and Attitude. Aside from specializing in pre-calculated 3D visual effects, he has also been involved in producing 2D effects for many projects as well as realtime VFX for institutional games. He also worked as a compositing artist for a while. Being a former scientist with two masters in biology, as well as a drawing artist and a photographer, he is always curious about finding cross-disciplinary ways to express one’s creativity. Focusing on Houdini, he joined the ArtFX team to share the knowledge he has acquired over the years with the students.
Mathieu Sancho – 2D Anim Supervisor – Character Design & Game Art Teacher
From the earliest moments in his childhood, Mathieu would pause his TV set to trace and redraw the sprites from his favorite video games. Afterwards, he pursued a educational program focused on visual & applied arts. His holidays were punctuated by seasons of training and BAFA animation during which he nourished his keen sense for pedagogy and social sciences. A quick passage through printing gave him the necessary foundation to start his 10-year career in video game production. During this time, he had the chance to collaborate with CEOs and prestigious clients: Nintendo, Square Enix Collective, TF1, M6, Moonscoop, Partouche, Roche, Magnifico Production, Make a Wish, Daily Motion, French Games, etc. Completely seduced and convinced by the philosophy of ArtFX, Mathieu joined the teaching team in September 2018 to teach concept art to the Video Game and Digital Director students.
ANTONIN SEYDOUX – Compositing and VFX Teacher & Graduation Project Supervisor
After working for the Duboi group, Antonin Seydoux joined the Mac Guff Ligne studio in 1998. Until 2010, he worked as a VFX Compositing and Supervisor graphic designer on a hundred advertising and film projects. After the acquisition of the studio by Universal Picture, he oversees the Compositing Department of animated films Despicable Me and Le Lorax. Then from 2012 to 2015, he held the position of co-supervisor general of the movie The Minions. He currently supervises the graduation films department at ArtFX.
MATHIEU AUBRY- Storyboard teacher
Mathieu Aubry, graphic designer and bon vivant, graduated from ArtFX in 2009 and headed to Paris to work in a few studios, including Duran-Duboi or Digitaline, as a junior 3D animator, graphic designer, and storyboarder. He was a freelancer, which allowed him to do 2D illustration and animation. Next, he resettled in sunny Montpellier and was recruited by Ubisoft as a 2D market-artist and by ArtFX to lead Storyboard workshops. His name can be found in the credits of the graduation film Funambule, La Mécanique du Coeur, and Rayman Adventure.
JULIEN CHATEAU – 3D, Maya teacher
After studying alternately at ITECOM and AutreChose, Julien Chateau developed his CG generalist profile in search of ever more varied projects at studios like Antefilms, Ubisoft, Def2shoot, LaBooteek, etc.. Subsequently his passion for video games led him to development tools and engines such as UDK or Unity. Today, he teaches ArtFx students the techniques that are readily used in major studios.
BASTIEN CHEVAL – Animation & VFX teacher
A doctor in film studies trained at the Paul Valéry University of Montpellier, Bastien Cheval is a researcher specializing in animation cinema. He decides to devote himself to theory and supports a thesis on the links between animation and reality at the end of 2014. Since then, he has been working with art schools to teach the history and aesthetics of cinema. by image.
He is also editor for the Planet-Youth website, a database dedicated to distributed animation in France, podcaster for the program Animasphère and musical columnist for the webzine The G-Spots.
BENOÎT COSSE – Anatomy & Sculpting teacher
A sculptor and character designer of figurines for almost 20 years, Benoît Cosse has worked with many players throughout the simulation games market, whether internally or as a freelancer. His passion for designing monsters of all kinds has also led him, while teaching at ArtFX, to create his own mask designing workshops and giant costumes.
DAMIEN FARGEOUT – UX Design & Accessibility
After obtaining a master degree in Game Design in 2016, I discovered the world of associations about disabilities. During this time, the accessibility of video games became a real problem in the industry. It’s in part of principles of a larger field : the UX design. The goal is about knowing the user, the target and proposing the best experience possible.
Stéphane Granger – History of Art Teacher
Trained in various schools of fine arts throughout France, Stéphane Granger followed a career as a visual artist, focusing on the diversity of mediums accessible: drawing, performance, video, and now photography . His recent productions incorporate the memory dimension inherent to these mediums, witnessing the many technological changes of our time. His exhibitions have taken place in various European cities and Quebec. Since the beginning of his training, he has been traveling through museums, exhibitions and cinemas. He has always been linked to teaching, and today he is an associate professor and an educational advocate who values each student’s unique resources.
PHILIPPE GRIVOT – Traditional Animation Teacher
Self-taught, Philippe Grivot developed his skills during the ‘2D’ era. He has perfected his abilities in story lay-out and 2D animation by working on various types of projects: TV series, feature films, CD-ROM, etc. in studios like Jingle, IDDH, Story, La Fabrique, Praxinos, Folimage and others. Since 2008, he has been intervening and teaching 2D animation during workshops and theory based on his 20 years of experience.
Miles Hall – Figure Drawing Teacher
Born in Australia, Miles Hall is a contemporary painter who likewise teaches at MO.CO.ESBA. Working in a number of processes, Hall’s work explores the sensuality of colour, gesture and the materiality of painting. The role of drawing remains fundamental to his practice. His work appears in a number of public and private collections in France and abroad. A graduate of l’Ecole des Beaux-Arts de Montpellier, Miles also holds a PhD from Queensland College of Art, Brisbane, Australia.
Michael Haussmann – Pipeline teacher
Marc Lambert – Sketching, Anatomy & Figure Drawing Teacher
A graduate of the Fine Arts from Montpellier, Marc Lambert began teaching drawing and visual arts immediately following the end of his studies. Accredited by the DRAC, he is involved in many institutions working with various audiences. For 12 years, he taught at applied art colleges (IPESAA, ESMA). Passionate about the history of art, he participates in cultural trips to Italy. At the same time, he develops a personal artistic work in drawing.
Marie Legrand – programming teacher
Kevin Lieber – Concept Art, Color & Light teacher
The son of a graphic designer and a painter, Kevin has been drawing since the beginning. After graduating in graphic design, he taught himself video, motion design and compositing techniques. After 11 years as a freelance illustrator, storyboarder and painter alongside a full time job in a post-production studio in Paris, he began teaching in Paris in 2015. He joined the ArtFX team in 2019.
AURÉLIEN MARINI – Sound Design Teacher & Sound Supervisor
Self-taught, Aurélien Marini is a composer, arranger, sound designer and producer. Since 2008, he has led the 2C Studio which is a composition and sound design studio as well as a production and editing society. With the help of his team, he has developed a variety of creative and technical works within numerous sectors: audiovisual (AB Groupe, Tia Productions, etc.), video games (Nintendo), music industry (Hemiola Music, Nickel Music, etc.), multimedia (Partouche) and performing arts.
Fanny Meeschaert – Scenario teacher
Fanny works as script writer on animation TV series, produced by Teamto, Gaumont Animation, Zeilt Production or Toon Factory. She worked on Angelo la débrouille and Calimero. She works also on personal short feature films and helps directors or script writers as a script doctor.
VIKTOR MILETIC – Film Editing & Screenwriting teacher
Prior to directing, Viktor Miletic worked as an actor and video editor on various projects. He directed music videos, short and medium length films as well as other digital content. He directed Don’t Move (2017) (Coup de cœur Short Film Corner Cannes, Winner of the Gender Prize at Le Temps Presse Film Festival in Paris), and The Cage (2018). Both films were produced by L’Heure Bleue. Most recently, he finished Fuck Verlaine (2019), a comedy and is currently working on a horror film Wild Eyes, which is also being produced by l’Heure Bleue. Viktor also co-wrote a feature film with Sylvia Guillet, Black Bile and is currently developing a mini-series entitled The Night. He has worked at the ArtFX school for over 10 years.
Christophe Petit – Rigging teacher
Bruno Pierron – 3D, UE4 teacher
Olivier Ruillard – Concept Art, Color & Light teacher
A versatile, self-taught artist, Olivier has been drawing since his childhood. He discovered concept art and digital painting during a 3D oriented training program. At that time, this kind of teaching was rare in France, so he decided to learn by himself. A freelancer for 12 years, he worked first as an illustration for edition and communications, then specialized in storyboard, concept art and matte painting. He has been teaching at several higher-education institutions for 5 years. He began his first year as permanent lecturer at ArtFX last year.
MARC SARDA – Cinema Teacher
Passionate about cinema, literature and mathematics, Marc Sarda has a Master’s Degree in Mathematics and has worked as a teacher of higher education for the past nine years. Education, for him, is the practice of continual research and improvement in order to stimulate students’ critical thinking, personal work and curiosity.
Nathalie Trovato – English Teacher
After studying foreign languages and history of art at the University of Aix-en-Provence, Nathalie Trovato spent many years between Ireland, England and the Middle East. Back in France she was an English teacher and head of international exchange at Nice School of Fine Arts – Villa Arson. This is where her practice of drawing and engraving developed, leading to the production of illustrations for various publishers. In 2008, she moved to New York with her family. She spent 10 years over there teaching French at the International School in Brooklyn, getting involved in the design and publishing of artists’ books, and working on youth publishing projects. She now lives in Montpellier and wants to share the wealth of her international experience and continue to nurture her passion for languages and art with the students of Artfx.